Reports
League Rules
Full-Season Commissioner (Gold)
League
Roster
15
Starters
9
Uses LeagueTreasurer
No
Standings
Head-to-Head
Draft
Online Draft
Free Agents
Waivers
Trades
Enabled
League
- Name
- League
- League ID
- 87934
- Guest URL
- https://www.rtsports.com/fantasy-football-league/87934
- Service
- Full Season - Gold
- Subscription
- 2026 Paid
- Commissioner
- tris lunato
tris289@sbcglobal.net
By-Laws
1.league fee are $225.00
2. $100.00 DUE ON DAY OF DRAFT.(sept-01) REMAINING BALANCE DUE BY WEEK 8.If 100.00 is not pay at the draft.You will not be allowed to make a waiver wire move till the 100.00 is collected.
3.PRIZE MONEY BREAKDOWN:
SUPERBOWL CHAMPION - $400.00
SUPERBOWL RUNNER-UP - $225.00
DIVISION WINNER - $175.00
WILDCARD - $75.00
WEEKLY WIN - $50.00
TOTAL PTS. WINNERS
1ST $125.00 + 40% 2ND $100.00 + 25% 3RD $75.00 + 20% 4TH $50.00 + 15%
Season
- Regular Season
- NFL Week 1 thru NFL Week 14
- Post Season
- NFL Week 15 thru NFL Week 17
Standings
- Standings
- Head-to-Head
- Tie Breakers
- Head-to-Head
- Divisional Record
- Points Scored Head-to-Head
- Total Points Standings
- Head-to-Head
- Game Tie Breakers
- None
- Playoffs
Playoff bracket wlll automatically be seeded
Division winners automatically qualify for the playoffs
4 wildcard teams qualify based on standings
Teams will be seeded based on standings
Teams will be reseeded after each round
League has no game tie breakers. In the event of a playoff tie, the higher seed will advance.
Rosters
- Roster Size
- 15
- Roster Limits
Min Max Quarterback 2 2 Running Back 2 4 Wide Rec/TE 3 5 Kicker 1 2 Defense/Sp Team 1 2 - Wide Rec/TE
- Combined receiver position
- Def/Special Teams
- Combined as one unit
- Injured Reserve
- Up to 1 players may be placed on injured reserve
To be placed on I/R a player must be at least COVID or IR on the official NFL injury report
- Taxi Squad
- League does not use taxi squad
Lineups
- Starters
- 9
- Lineup Limits
Quarterback 1 to 1 Running Back 2 to 2 Wide Rec/TE 3 to 3 Kicker 1 to 1 Defense/Sp Team 1 to 1 Flex ( RB WR/TE WR/TE ) 1 to 1
- Deadlines
Week 1 Sat Feb 28 11:00pm CT thru Mon Sep 14 6:00pm CT Week 2 Tue Sep 15 6:00am CT thru Mon Sep 21 6:00pm CT Week 3 Tue Sep 22 6:00am CT thru Mon Sep 28 6:00pm CT Week 4 Tue Sep 29 6:00am CT thru Mon Oct 5 6:00pm CT Week 5 Tue Oct 6 6:00am CT thru Mon Oct 12 6:00pm CT Week 6 Tue Oct 13 6:00am CT thru Mon Oct 19 6:00pm CT Week 7 Tue Oct 20 6:00am CT thru Mon Oct 26 6:00pm CT Week 8 Tue Oct 27 6:00am CT thru Mon Nov 2 6:00pm CT Week 9 Tue Nov 3 6:00am CT thru Mon Nov 9 6:00pm CT Week 10 Tue Nov 10 6:00am CT thru Mon Nov 16 6:00pm CT Week 11 Tue Nov 17 6:00am CT thru Mon Nov 23 6:00pm CT Week 12 Tue Nov 24 6:00am CT thru Mon Nov 30 6:00pm CT Week 13 Tue Dec 1 6:00am CT thru Mon Dec 7 6:00pm CT Week 14 Tue Dec 8 6:00am CT thru Mon Dec 14 6:00pm CT Playoff Week 1 Tue Dec 15 6:00am CT thru Mon Dec 21 6:00pm CT Playoff Week 2 Tue Dec 22 6:00am CT thru Mon Dec 28 6:00pm CT Playoff Week 3 Tue Dec 29 6:00am CT thru Mon Jan 4 6:00pm CT
Online Draft
- Draft Rules
- Scheduled for Sat Sep 5 3:00pm CTManually started by commissioner
S-Style
15 rounds
2 mins per pick
- Draft Order
- Not Established
Free Agents
- Player Adds
- League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
- Waiver Wire
- Players awarded Worst to First by Standings
Teams may acquire a maximum of 10 players per waiver wire
Teams may not acquire players after their game has started
- Preseason Waivers
- Your commissioner does not permit preseason waivers
- Week 1 Waivers
- Your commissioner does not permit week 1 waivers
- In-Season Waivers
- Submission deadlines: Thu @ 5:00am CT
Tue Wed Thu Fri Sat Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 Week 12 Week 13 Week 14 Playoff Week 1 Playoff Week 2 Playoff Week 3
- Free for All
Week 1 Sat Feb 28 11:00pm CT thru Sun Sep 13 12:00pm CT Week 2 Thu Sep 17 10:00am CT thru Sun Sep 20 12:00pm CT Week 3 Thu Sep 24 10:00am CT thru Sun Sep 27 12:00pm CT Week 4 Thu Oct 1 10:00am CT thru Sun Oct 4 12:00pm CT Week 5 Thu Oct 8 10:00am CT thru Sun Oct 11 12:00pm CT Week 6 Thu Oct 15 10:00am CT thru Sun Oct 18 12:00pm CT Week 7 Thu Oct 22 10:00am CT thru Sun Oct 25 12:00pm CT Week 8 Thu Oct 29 10:00am CT thru Sun Nov 1 12:00pm CT Week 9 Thu Nov 5 10:00am CT thru Sun Nov 8 12:00pm CT Week 10 Thu Nov 12 10:00am CT thru Sun Nov 15 12:00pm CT Week 11 Thu Nov 19 10:00am CT thru Sun Nov 22 12:00pm CT Week 12 Thu Nov 26 10:00am CT thru Sun Nov 29 12:00pm CT Week 13 Thu Dec 3 10:00am CT thru Sun Dec 6 12:00pm CT Week 14 Thu Dec 10 10:00am CT thru Sun Dec 13 12:00pm CT Playoff Week 1 Thu Dec 17 10:00am CT thru Sun Dec 20 12:00pm CT Playoff Week 2 Thu Dec 24 10:00am CT thru Sun Dec 27 12:00pm CT Playoff Week 3 Thu Dec 31 10:00am CT thru Sun Jan 3 12:00pm CT Offseason Thu Jan 7 10:00am CT thru Sun Jan 10 12:00pm CT
Teams may not add players after their game has started
- Protected Free Agents
- Not Used
- Transaction Limits
- Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year
Trades
- Trading
- Team owners may trade, but league owners by vote against the trade
Team owners have 24 hours to object to a trade
8 no votes required to block a trade
Trading is suspended after Fantasy Week 11
- Future Draft Picks
- Your commissioner does not permit trading future draft picks
- Deadlines
Week 1 Sat Feb 28 11:00pm CT thru Sun Sep 13 11:00am CT Week 2 Tue Sep 15 6:00am CT thru Sun Sep 20 11:00am CT Week 3 Tue Sep 22 6:00am CT thru Sun Sep 27 11:00am CT Week 4 Tue Sep 29 6:00am CT thru Sun Oct 4 11:00am CT Week 5 Tue Oct 6 6:00am CT thru Sun Oct 11 11:00am CT Week 6 Tue Oct 13 6:00am CT thru Sun Oct 18 11:00am CT Week 7 Tue Oct 20 6:00am CT thru Sun Oct 25 11:00am CT Week 8 Tue Oct 27 6:00am CT thru Sun Nov 1 11:00am CT Week 9 Tue Nov 3 6:00am CT thru Sun Nov 8 11:00am CT Week 10 Tue Nov 10 6:00am CT thru Sun Nov 15 11:00am CT Week 11 Tue Nov 17 6:00am CT thru Sun Nov 22 11:00am CT
- Notification
- The league will be notified of completed trades
League Fees
- Assessed Fees
General League Entry $225 Wins and Losses Losses $0 Ties $0.00 Wins Credit $0 Roster Moves Each Player Acquired $1 Each Player Acquired via Waivers $0 Each Player Acquired via Free Agency $0 Each Player Released $1 Each Player Placed on I/R $1 Each Player Activated from I/R $0 Lineup Moves Each Player Started $0 Each Player Benched $0 Trades Each Trade $0 Each Player Traded Away $1 Each Player Traded For $1
Rushing Scoring
- Rushing TDs
- 6 pts for each rushing TDQB RB WR TE K
- Rushing 2XPs
- 2 pts for each rushing 2XPQB RB WR TE K
- Rushing Yds
- 1 pts for every 10 rushing yds beginning with 10 rushing ydsQB RB WR TE K
- Rushing Atts
- Not Used
- Yds Per Rush
- Not Used
- Yd Long Rush
- Not Used
- Rushing First Downs
- Not Used
- Yd TD Rush
- 1 pts for every 10 yd TD rush beginning with 50 yd TD rushQB RB WR TE K
- Fumbles Lost
- Not Used
- Fumbles
- Not Used
Passing Scoring
- Passing TDs
- 6 pts for each passing TDQB RB WR TE K2016-11-13
- Passing 2XPs
- 2 pts for each passing 2XPQB RB WR TE K
- Passing Yds
- 1 pts for every 20 passing yds beginning with 20 passing ydsQB RB WR TE K
- Passing Atts
- Not Used
- Yds Per Attempt
- Not Used
- Completions
- Not Used
- Yds Per Completion
- Not Used
- % Completion Rate
- Not Used
- Yd Long Pass
- Not Used
- Passer Rating
- Not Used
- Passing First Downs
- Not Used
- Yd TD Pass
- 1 pts for every 10 yd TD pass beginning with 50 yd TD passQB RB WR TE K
- Interceptions Thrown
- Not Used
- Pick 6s
- Not Used
- Incompletions
- Not Used
- Times Sacked
- Not Used
Receiving Scoring
- Receiving TDs
- 6 pts for each receiving TDQB RB WR TE K
- Receiving 2XP
- 2 pts for each receiving 2XPQB RB WR TE K
- Receiving Yds
- 1 pts for every 10 receiving yds beginning with 50 receiving ydsQB RB WR TE K
- Receptions
- 1 pts for each receptionQB RB WR TE K
- Yds Per Reception
- Not Used
- Yds After Catch
- Not Used
- Yd Long Reception
- Not Used
- Targets
- Not Used
- Rec First Downs
- Not Used
- Yd TD Reception
- 1 pts for every 10 yd TD reception beginning with 50 yd TD receptionQB RB WR TE K
Combined Yardage Scoring
- Rush And Rec Yds
- Not Used
- Rush And Pass Yds
- Not Used
- Rush, Pass, And Rec Yds
- Not Used
Kicking Scoring
- Made FGs
- Not Used
- Yd FG
- 3 pts for 1 to 49 yd FGK5 pts for 50 to 99 yd FG
- Made PATs
- 1 pts for each made PATK
- Missed FGs
- Not Used
- Yd Missed FG
- Not Used
- Missed XPs
- Not Used
Defensive Scoring
- Fumble Return TDs
- 6 pts for each fumble return TDD/ST
- Yd Fumble Return TD
- Not Used
- Int Return TDs
- 6 pts for each int return TDD/ST
- Yd Int Return TD
- Not Used
- Safety
- 2 pts for each safetyD/ST
- Defensive ST TDs
- 6 pts for each defensive ST TDD/ST
- Yd Defensive ST TD
- Not Used
- Defensive ST Safety
- 6 pts for each defensive ST safetyQB RB WR TE K D/ST2021-06-19
- Pts Allowed
- 15 pts for 0 to 2 pts allowedD/ST2023-08-0512 pts for 3 to 6 pts allowed10 pts for 7 to 9 pts allowed6 pts for 10 to 13 pts allowed3 pts for 14 to 16 pts allowed
- D/ST Pts Allowed
- Not Used
- Yds Allowed
- Not Used
- Rushing Yds Allowed
- Not Used
- Passing Yds Allowed
- Not Used
- Sacks
- 1 pts for each sackD/ST2023-08-05
- Sack Yds
- Not Used
- Fumbles Forced
- Not Used
- Fumbles Recovered
- 2 pts for each fumble recoveredQB RB WR TE K D/ST2023-08-05
- Fumble Return Yds
- Not Used
- Interceptions
- 2 pts for each interceptionQB RB WR TE K D/ST2023-08-05
- Int Return Yds
- Not Used
- Turnovers
- Not Used
- Turnover Return Yds
- Not Used
- Over On Downs
- Not Used
- Blocked FGs
- Not Used
- Blocked XPs
- Not Used
- Blocked Punts
- Not Used
- Tackles
- Not Used
- Tackles For Loss
- Not Used
- Assists
- Not Used
- Passes Defensed
- Not Used
Special Teams Scoring
- Kickoff Return TDs
- 6 pts for each kickoff return TDQB RB WR TE K D/ST
- Yd Kickoff Return TD
- Not Used
- Kickoff Return Yds
- Not Used
- Punt Return TDs
- 6 pts for each punt return TDQB RB WR TE K D/ST
- Yd Punt Return TD
- Not Used
- Punt Return Yds
- Not Used
- Return Yds
- Not Used
- Punts Inside20
- Not Used
- XP Returns
- 2 pts for 0 to 100 XP returnsD/ST2016-09-19
- XP Safetys
- Not Used
- 2XP Stops
- Not Used
- ST Fumbles Lost
- Not Used
- ST Fumbles
- Not Used
