Reports
League Rules
Best Ball Commissioner
WORK/FRIENDS
Roster
15
Starters
8
Uses LeagueTreasurer
No
Standings
Head-to-Head
Draft
Offline / Manual
Free Agents
Waivers
Trades
Disabled
League
- Name
- WORK/FRIENDS
- League ID
- 85977
- Guest URL
- https://www.rtsports.com/fantasy-football-league/85977
- Service
- Full Season - Gold
- Subscription
- 2026 Paid
- Commissioner
- david piccioli
dapiccioli@yahoo.com
- Style
- Best Ball - draft plus free agent moves
Each team's best possible score will automatically be used each week
By-Laws
- By-Laws
- Not Used
Season
- Regular Season
- NFL Week 1 thru NFL Week 14
- Post Season
- NFL Week 15 thru NFL Week 18
Standings
- Standings
- Head-to-Head
- Tie Breakers
- Head-to-Head
- Divisional Record
- Total Points Standings
- None
- Head-to-Head
- Game Tie Breakers
- None
- Playoffs
- Your commissioner will manually establish all playoff games
Rosters
- Roster Size
- 15
- Roster Limits
Min Max Quarterback 0 2 Running Back 0 4 Wide Receiver 0 4 Tight End 0 4 Kicker 0 2 Defense/Sp Team 0 2 - Def/Special Teams
- Combined as one unit
- Team Players
- Team Quarterback
- Team Kicker
- Injured Reserve
- Up to 4 players may be placed on injured reserve
To be placed on I/R a player must be on the COVID list on the official NFL injury report
- Taxi Squad
- League does not use taxi squad
Lineups
- Starters
- 8
- Lineup Limits
Quarterback 1 to 1 Running Back 2 to 2 Wide Receiver 0 to 3 Tight End 0 to 3 Kicker 1 to 1 Defense/Sp Team 1 to 1
- Best Ball
- The system will compute best possible lineup
Online Draft
- Online Draft
- Not Used
Free Agents
- Player Adds
- League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
- Waiver Wire
- Players awarded Worst to First by Points Scored
Teams may acquire a maximum of 10 players per waiver wire
Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
- Preseason Waivers
- Your commissioner does not permit preseason waivers
- Week 1 Waivers
- Your commissioner does not permit week 1 waivers
- In-Season Waivers
- Submission deadlines: Wed @ 6:00pm CT
Tue Wed Thu Fri Sat Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 Week 12 Week 13 Week 14 Playoff Week 1 Playoff Week 2 Playoff Week 3 Playoff Week 4
- Free for All
Week 2 Wed Sep 16 10:00pm CT thru Sun Sep 20 11:45am CT Week 3 Wed Sep 23 10:00pm CT thru Sun Sep 27 11:45am CT Week 4 Wed Sep 30 10:00pm CT thru Sun Oct 4 11:45am CT Week 5 Wed Oct 7 10:00pm CT thru Sun Oct 11 11:45am CT Week 6 Wed Oct 14 10:00pm CT thru Sun Oct 18 11:45am CT Week 7 Wed Oct 21 10:00pm CT thru Sun Oct 25 11:45am CT Week 8 Wed Oct 28 10:00pm CT thru Sun Nov 1 11:45am CT Week 9 Wed Nov 4 10:00pm CT thru Sun Nov 8 11:45am CT Week 10 Wed Nov 11 10:00pm CT thru Sun Nov 15 11:45am CT Week 11 Wed Nov 18 10:00pm CT thru Sun Nov 22 11:45am CT Week 12 Wed Nov 25 10:00pm CT thru Sun Nov 29 11:45am CT Week 13 Wed Dec 2 10:00pm CT thru Sun Dec 6 11:45am CT Week 14 Wed Dec 9 10:00pm CT thru Sun Dec 13 11:45am CT Playoff Week 1 Wed Dec 16 10:00pm CT thru Sun Dec 20 11:45am CT Playoff Week 2 Wed Dec 23 10:00pm CT thru Sun Dec 27 11:45am CT Playoff Week 3 Wed Dec 30 10:00pm CT thru Sun Jan 3 11:45am CT Playoff Week 4 Wed Jan 6 10:00pm CT thru Sun Jan 10 11:45am CT Offseason Wed Jan 13 10:00pm CT thru Sun Jan 17 11:45am CT
Teams may not add players after their game has started
Teams may not drop bench players after their game has started
- Protected Free Agents
- Players dropped will be protected free agents until Next Waiver Wire
- Transaction Limits
- Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year
Trades
- Trading
- Your commissioner does not permit trading between team owners
League Fees
- Assessed Fees
General League Entry $0 Wins and Losses Losses $0 Ties $0.00 Wins Credit $0 Roster Moves Each Player Acquired $0 Each Player Acquired via Waivers $0 Each Player Acquired via Free Agency $0 Each Player Released $0 Each Player Placed on I/R $0 Each Player Activated from I/R $0 Lineup Moves Each Player Started $0 Each Player Benched $0 Trades Each Trade $0 Each Player Traded Away $0 Each Player Traded For $0
Rushing Scoring
- Rushing TDs
- Not Used
- Rushing 2XPs
- 2 pts for each rushing 2XPQB RB WR TE K
- Rushing Yds
- 1 pts for every 10 rushing yds beginning with 10 rushing ydsQB2018-08-31
- Rushing Atts
- Not Used
- Yds Per Rush
- Not Used
- Yd Long Rush
- Not Used
- Rushing First Downs
- Not Used
- Yd TD Rush
- 6 pts for 1 to 5 yd TD rushQB RB WR TE2018-08-3110 pts for 6 to 12 yd TD rush15 pts for 13 to 19 yd TD rush20 pts for 20 to 29 yd TD rush25 pts for 30 to 39 yd TD rush25 pts for 40 to 49 yd TD rush25 pts for 50 to 59 yd TD rush25 pts for 60 to 69 yd TD rush25 pts for 70 to 79 yd TD rush25 pts for 80 to 89 yd TD rush25 pts for 90 to 99 yd TD rush25 pts for 100 yd TD rush
- Fumbles Lost
- Not Used
- Fumbles
- Not Used
Passing Scoring
- Passing TDs
- Not Used
- Passing 2XPs
- 2 pts for each passing 2XPQB RB WR TE K
- Passing Yds
- 1 pts for every 20 passing yds beginning with 20 passing ydsQB RB WR TE K2018-08-31
- Passing Atts
- Not Used
- Yds Per Attempt
- Not Used
- Completions
- Not Used
- Yds Per Completion
- Not Used
- % Completion Rate
- Not Used
- Yd Long Pass
- Not Used
- Passer Rating
- Not Used
- Passing First Downs
- Not Used
- Yd TD Pass
- 6 pts for 1 to 9 yd TD passQB RB WR TE2018-08-3110 pts for 10 to 19 yd TD pass15 pts for 20 to 29 yd TD pass20 pts for 30 to 39 yd TD pass25 pts for 40 to 49 yd TD pass25 pts for 50 to 59 yd TD pass25 pts for 60 to 69 yd TD pass25 pts for 70 to 79 yd TD pass25 pts for 80 to 89 yd TD pass25 pts for 90 to 99 yd TD pass
- Interceptions Thrown
- -5 pts for each interception thrownQB2014-09-07
- Pick 6s
- Not Used
- Incompletions
- Not Used
- Times Sacked
- Not Used
Receiving Scoring
- Receiving TDs
- Not Used
- Receiving 2XP
- 2 pts for each receiving 2XPQB RB WR TE K
- Receiving Yds
- Not Used
- Receptions
- Not Used
- Yds Per Reception
- Not Used
- Yds After Catch
- Not Used
- Yd Long Reception
- Not Used
- Targets
- Not Used
- Rec First Downs
- Not Used
- Yd TD Reception
- 6 pts for 1 to 9 yd TD receptionQB RB WR TE2018-08-3110 pts for 10 to 19 yd TD reception15 pts for 20 to 29 yd TD reception20 pts for 30 to 39 yd TD reception25 pts for 40 to 49 yd TD reception25 pts for 50 to 59 yd TD reception25 pts for 60 to 69 yd TD reception25 pts for 70 to 79 yd TD reception25 pts for 80 to 89 yd TD reception25 pts for 90 to 99 yd TD reception
Combined Yardage Scoring
- Rush And Rec Yds
- 2 pts for every 10 rush and rec yds beginning with 10 rush and rec ydsRB WR3 pts for every 10 rush and rec yds beginning with 10 rush and rec ydsTE
- Rush And Pass Yds
- Not Used
- Rush, Pass, And Rec Yds
- Not Used
Kicking Scoring
- Made FGs
- Not Used
- Yd FG
- 3 pts for 1 to 35 yd FGK2018-08-315 pts for 36 to 45 yd FG7 pts for 46 to 55 yd FG10 pts for 56 to 99 yd FG
- Made PATs
- 1 pts for each made PATK2018-08-31
- Missed FGs
- Not Used
- Yd Missed FG
- Not Used
- Missed XPs
- Not Used
Defensive Scoring
- Fumble Return TDs
- Not Used
- Yd Fumble Return TD
- 6 pts for 0 to 10 yd fumble return TDD/ST2018-10-0110 pts for 11 to 29 yd fumble return TD15 pts for 30 to 49 yd fumble return TD20 pts for 50 to 69 yd fumble return TD25 pts for 70 to 109 yd fumble return TD
- Int Return TDs
- Not Used
- Yd Int Return TD
- 6 pts for 0 to 10 yd int return TDD/ST2018-10-0110 pts for 11 to 29 yd int return TD15 pts for 30 to 49 yd int return TD20 pts for 50 to 69 yd int return TD25 pts for 70 to 109 yd int return TD
- Safety
- 5 pts for each safetyD/ST
- Defensive ST TDs
- 25 pts for each defensive ST TDD/ST
- Yd Defensive ST TD
- Not Used
- Defensive ST Safety
- Not Used
- Pts Allowed
- 25 pts for 0 to 1 pts allowedD/ST2015-09-0210 pts for 2 to 10 pts allowed5 pts for 11 to 18 pts allowed0 pts for 19 to 28 pts allowed-5 pts for 29 to 39 pts allowed-10 pts for 40 to 100 pts allowed
- D/ST Pts Allowed
- Not Used
- Yds Allowed
- Not Used
- Rushing Yds Allowed
- Not Used
- Passing Yds Allowed
- Not Used
- Sacks
- 3 pts for each sackD/ST
- Sack Yds
- Not Used
- Fumbles Forced
- Not Used
- Fumbles Recovered
- 5 pts for each fumble recoveredD/ST
- Fumble Return Yds
- Not Used
- Interceptions
- 5 pts for each interceptionD/ST
- Int Return Yds
- Not Used
- Turnovers
- Not Used
- Turnover Return Yds
- Not Used
- Over On Downs
- Not Used
- Blocked FGs
- Not Used
- Blocked XPs
- Not Used
- Blocked Punts
- Not Used
- Tackles
- Not Used
- Tackles For Loss
- Not Used
- Assists
- Not Used
- Passes Defensed
- Not Used
Special Teams Scoring
- Kickoff Return TDs
- 25 pts for each kickoff return TDRB WR TE D/ST2011-09-10
- Yd Kickoff Return TD
- Not Used
- Kickoff Return Yds
- Not Used
- Punt Return TDs
- 25 pts for each punt return TDRB WR TE D/ST2011-09-10
- Yd Punt Return TD
- Not Used
- Punt Return Yds
- Not Used
- Return Yds
- Not Used
- Punts Inside20
- Not Used
- XP Returns
- Not Used
- XP Safetys
- Not Used
- 2XP Stops
- Not Used
- ST Fumbles Lost
- Not Used
- ST Fumbles
- Not Used
